Resume

Souriphone Susan Caldwell

OBJECTIVE

To assist in the development of innovative, quality games and software through artistic direction and project management.

===============================

GAME DEVELOPMENT EXPERIENCE

===============================

University of Texas at Dallas Research Assistant

2010 – 2012

  • Project manager on the Transformation in Medical Education Initiative (2012)
  • Project manager on the Serious Games for Professional Development (2012)
  • Project manager on the Values Games Initiative team for the University of Texas at Dallas Center for Values in Medicine, Science, and Technology (2010 – 2012)
  • 2D artist and 2D animator for The Digital Calculus Coach (2010)

University of Texas at Dallas Game Production Lab

2009 – 2012

  • Creative Director for Harlequin Noir (2012)
  • Project manager for Multiverse (2012)
  • Project manager for The Lexi Program (2011)
  • 2D artist and 2D animator for Rhapsody  (2010 – 2012)
  • Project manager, concept artist, 2D artist, UI designer, 3D modeler, and texture artist for Kinderheim 361 (2009 – 2010)

===============================

SOFTWARE EXPERIENCE

===============================

  • Adobe Photoshop
  • Dropbox
  • Fraps
  • Microsoft Office
  • Mixcraft
  • Tortoise SVN

===============================

EDUCATION

===============================

MFA in Arts and Technology (In Progress)

  • University of Texas at Dallas
  • 2010 – Present

BA in Arts and Performance, minor in Creative Writing

  • University of Texas at Dallas
  • 2008 – 2010

Associates of Arts

  • Lone Star College – North Harris
  • 2002 – 2004