The Witch Tree

The Witch Tree (Fall 2013) was developed in GameMaker: Studio and was originally created in 48 hours for the QUILTBAG Game Jam hosted by USC. You can download and play the game here.

I was inspired by the legend of the mandrake and wanted to create a game where the main character was a mandrake who sought vengeance for those who hanged its creator.

I was the 2D animator for the game. Art and animations were done in Adobe Photoshop. I used an Intuos Wacom Tablet to draw.

2D animator: Susan Caldwell

Background and cutscene artist: Lily Ounekeo

Programmer: Bill Caldwell