The Witch Tree
The Witch Tree (Fall 2013) was developed in GameMaker: Studio and was originally created in 48 hours for the QUILTBAG Game Jam hosted by USC. You can download and play the game here.
I was inspired by the legend of the mandrake and wanted to create a game where the main character was a mandrake who sought vengeance for those who hanged its creator.
I was the 2D animator for the game. Art and animations were done in Adobe Photoshop. I used an Intuos Wacom Tablet to draw.
2D animator: Susan Caldwell
Background and cutscene artist: Lily Ounekeo
Programmer: Bill Caldwell